Apex Legends keeps gameplay fresh by re-balancing its roster of unique Legends each season. For Season 14: Hunted, there were plenty of nerfs, buffs and everything in between to go around. In total, nine Legends saw changes for the Apex Legends Season 14: Hunted launch. Let’s take a look.
All Legend Changes (Season 14: Hunted)
These Legends saw nerfs, buffs, or other changes in Season 14: Hunted.
Horizon
- Ultimate: Black Hole
- [Nerf ↓] Adjustments to N.E.W.T’s hitbox
- The changes make destroying a Black Hole easier
- [Nerf ↓] Black Hole takes 50% more damage when hit by explosives/ordinances
- [Nerf ↓] Black Hole can now be damaged by friendly fire
- [Nerf ↓] Adjustments to N.E.W.T’s hitbox
Wattson
- Tactical: Perimeter Security
- [Buff ↑] Fence placement for Perimeter Security has been improved
Rampart
- Tactical: Amped Cover
- [Buff ↑] Placement of Amped Cover now ignores friendly collisions, such as teammates. This will make it easier to place walls when in close-quarters with your team
Caustic
- General: Nox Gas
- [Bug Fix] Transitioning from friendly to enemy Nox Gas will no longer deal extra damage to Caustic’s allies
Mirage
- General: Decoys
- [Change ↔] Valkyrie’s Ultimate, Skyward Dive, now scans Mirage Decoys
- [Change ↔] Seer’s Passive, Heart Seeker, now scans Mirage Decoys
- [Bug Fix] Seer’s Ultimate, Exhibit, now reads Mirage Decoys as players (formerly read them as AI)
Revenant
- Ultimate: Death Totem
- [Change ↔] Death Totem now has a placement preview phase, instead of being placed immediately. This will add a bit of time to placement, but will allow for more strategic plays and prevent accidental placement
Related: Fragment East now has mid-tier loot in Apex Legends
Other Legend Changes
A few Legends saw such major changes this season, they needed their own articles. For details on Valkyrie, Newcastle, and Mad Maggie, refer to the respective guides below: