In Fire Emblem Engage, each unit you find and recruit can take on multiple classes. While many of these units begin in Base Classes, they can move up to the Advanced Class after leveling up. If you’re wondering what Advanced Class works best for the adorable Anna, your search is over! See which option is the strongest for this unique unit.
Anna’s Advanced Class: Wolf Knight (Axe)
Weapon | Proficiency |
---|---|
Axe | B |
Knife | A |
Thanks to Anna’s impressive Speed and Dexterity, she makes an amazing Wolf Knight. Wolf Knights are perfect hit-and-run fighters, but there are a few subsets to choose from. Because Anna already has proficiency with Axes, we suggest investing in the Axe-wielding Wolf Knight. B Rank Axe and A Rank Knife Proficiency make a solid set for this heavy-hitting unit.
Related: Fire Emblem Engage: Best Advanced Class for Clanne
Recommended Emblem: Ike
Each unit in Fire Emblem Engage can equip an Emblem ring to grow stronger. Anna needs a ring that boosts her capabilities as an axe-wielder. The best bet for your Wolf Knight is Ike, the powerful axe specialist. Ike increases Defense, survivability, and Axe prowess for his user, making him an excellent choice for Anna.
The more you use a ring in battle, the more Bond Effects you’ll unlock. Each Bond Effect makes units stronger, so make sure to Engage often and take down enemies with Emblem abilities to level up quickly. Check each of the Bond Effects from levels one to ten below.
Level | Bond Effects | Description |
---|---|---|
1 | Defense +1 | Grants Def +1. |
1 | Demolish | Break destructible terrain in a single blow when using Destroy |
1 | Resolve | If the unit’s HP is 75% or less after combat, grant Def/Res +5 as long as HP stays below 75% |
1 | Laguz Friend | The unit takes 50% less damage but sets the unit’s Avo to 0. |
1 | Great Aether | Use to grant Def/Res +5 for one turn. Next turn, attack a 2-space area and heal 30% of the damage dealt. |
1 | Hammer | Hammer of Emblem Ike. Smashes foes. Cannot follow up or strike first if initiating combat. Effective: Armored |
2 | Defense +2 | Grants Def +2 |
3 | Reposition | Use to move an adjacent ally to the opposite side of the unit. |
4 | Axe Power 1 | Grants Atk +2 at the cost of Avo -10 when using an axe. |
5 | Skill Inheritance | The unit can inherit this Emblem’s skills. |
6 | Axe Prof. | Proficiency with axes. Required for promotion to specific classes. |
7 | Axe Power 2 | Grants Atk +4 at the cost of Avo -10 when using an axe. |
8 | Defense +3 | Grants Def +3 |
9 | Sword Prof. | Proficiency with swords. Required for promotion to specific classes. |
10 | Urvan | Heirloom axe wielded by Emblem Ike. Grants Res +3. |
Once you max out Ike, inherit his moves for permanent boosts!
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